AI Traffic is an innovation ported from CFS2 traffic engine. Though it is wonderful in many ways it does have limitations such as creating AI Helicopters...but more about that later. Traffic.bgl can only give you the option of having a fixed wing aircraft take off from one airport, follow a flight plan and land at another airport. Nothing more, nothing less Though FS2002 has 23115 default flight plans the traffic obviously in no way represents the amount of real world traffic. This is why from the get go programmers and compilers needed to decompile this .bgl and customize it. Luckily for us Lee Swordy the Author of Ttools beat the commercial developers to the punch and offered a freeware solution. We can now add traffic but not only that....airports as well! The following tutorial/example shows how we created Bagram AFB scenery, AFD info, added it to our Traffic.bgl file and populated it with some flights. Below is Bagram as viewed with AFCAD.
Traffic
Tools The following example shows how we created Bagram with Afcad and Aitraffic from scratch. Bagram was created a few months ago for our Operation Anaconda but it still needed ATC and AI. First we load our scenery compiler to get the exact location or field reference.
Now we take
the location and open AiTraffic. First select open
FS2002 traffic.bgl. As a new project we select
Airport.
After clicking add we can enter the airport info.
After you click add the entry will appear at the bottom of the list. Click on it and you can enter the location reference.
In the above image the new Airport we added is found. We created a flight as an example from Bagram AFB Afghanistan to Andersen AFB Guam. What you add here is entirely your choice!
[fltsim.0] title=Boeing 737-400 sim=Boeing737-400 model= panel= sound= texture= kb_checklists=Boeing737-400_check kb_reference=Boeing737-400_ref atc_id=N900MS atc_airline= atc_flight_number=1123 ui_manufacturer=Boeing ui_type=737-400 ui_variation=American Pacific Airways description=One Change to [fltsim.0] title=Boeing 737-400 sim=Boeing737-400 model= panel= sound= texture= kb_checklists=Boeing737-400_check kb_reference=Boeing737-400_ref atc_id= atc_airline=Air Canada atc_flight_number=ac1711 ui_manufacturer=Boeing ui_type=737-400 ui_variation=Air Canada description=//whatever you want atc_heavy=1 All you have done is
re-arrange the call-signs to match your paint scheme.
Sometimes it is necessary to add the following under general
in the aircraft.cfg. This is more specific to non-default
aircraft.
flaps_up_stall_speed=130.000 full_flaps_stall_speed=100.000 cruise_speed=350.000 Aitraffic will locate and list all available aircraft that you can use. As we mentioned earlier helicopters are a no go because of cruise speed. FS2002 won't even bring gear up with helicopters because under 120Kts it "thinks" the aircraft is nowhere near takeoff therefore no gear up. You can add helicopters to AI but they will taxi and take off like fixed wing. Not cool!
By: Garreth Jones |