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.B-52
Andersen - Afghan package Mission #1 |
B-52 Andersen - Afghan package
>> Download the
full B-52 package including aircraft, bomb effects, AI and "Hard
Shell" SAM effects, new panel, sounds and target scenery! *Updated
>> Download the
full effects package from planesimulation.com *Note: required
Overview
Ever want to fly a simulated mission in a B-52? Look no further! Planesimulation
has put together a full package for a Bomb run in Flight Simulator 2002.
New sounds, panel, TRGD(Targeting Director), effects and SAM scenery come
with this unique add-on. The AI and "Hard Shell" Sams are capable
of knocking you down if you have crash enabled as you make a run down
SAM alley toward your target.
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| Andersen AFB flyover |
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Targeting Director (TRGD)
The targeting director guides you with precision toward your mission
goal.
As
the sceneries become more complex more
"friendly zones" will be active on the
TRGD.
By:Chuck
Dome, Garreth Jones and Owain Robinson
Click the image for a larger view
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Click the image
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SAM Missiles!
Just to add flavor and an element of danger to your mission you've
got AI and "Hard Shell" killer SAMs to deal with.
Streaming videos
Watch an FS2002 SAM missile
tear into the sky!
Play
Video
By:Owain Robinson
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SAM Warning Gauge
You'll notice a new gauge on the panel it is for
Missile detection only. It'll light up when radar
sites are detected or when a SAM is launched.
Panel by:Garreth Jones
By:Chuck Dome
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Sound
settings
Click the image for
larger view
To hear the Missile detection gauge slide environment all
the way up and engines down.
Your first mission
The first
mission places you at PGUA Andersen AFB. Inside the
package is a Flightplan created by us(read install
instructions within)to start you on your way to
Afghanistan. You need to setup an initial situation with
the B-52H as your aircraft and B52miss1 as your
flightplan. After that you can "slew" yourself
to an appropriate park/taxi-out point. You'll notice that
the TRGD has inputs for your Bomb run. Read the notes
portion from the FS2002 menu Aircraft >>Kneeboard
>>notes section and it'll fill you in on the
classified information you need to know. Run through the
"SHIFT + 1", "SHIFT +2", "SHIFT
+3" etc.. on you keyboard to get yourself familiar
with the onboard systems. The aircraft bomb-bay doors
will open by pressing "L" on the keyboard and
you release the bombs by pressing "I" on the
keyboard. Your payload is not armed untill you're over
the target area. Read more below about your bombrun.
>>
Download Guam 2002
v1.1<< *Note:
Guam 2002 is available only to Super Users
Click
the images for a larger view

Andersen
AFB |

New
Panel
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Choose
night or day |

Drop
effects bombs over target
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The Bomb run(getting it
right)
The first
phase of the bomb run is getting there. Load the
flightplan we provided (see image below)you'll find
yourself sitting ready to go at Andersen AFB on 6R.

Like any
flightplan
The flightplan is not unlike any other you may have flown
except your cruise altitude is 49,000ft. Follow the plan
toward the targets. You can certainly edit the flightplan
to a lower flight level if you wish just try to stay
above 30,000ft!
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Target
Scenery
The target and SAM sceneries are connected to the
mission(like a game within the simulation)and
your TRGD. The bombs you are dropping today are
conventional "dumb" bombs. They are
armed as you fly over the target scenery. This is
a safety pre-caution that for obvious reasons is
very important.
Descend to FL300 before you reach OAFZ(in your
flightplan) As you approach OPWN(in your
flightplan and your TRGD) you will have already
encountered SAM missile activity and will want to
arm your TRGD. Maintain FL300, your target will
be marked in green and you will direct the
aircraft toward it from OPWN. Range in the target
making sure you have it aligned on the TRGD. As
you see in the image we are directly over the
target TARG but a bit to the left.
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Bomb
switches and procedure
The bomb bay doors and release switches are
located on the main panel above the HSI. The
switch to the far right opens the bay doors. The
middle switch closes them. The Switch to the far
left release the bombs. As you hit the release
switch press (I) on your keyboard once. As you
hit the close bomb bay doors press (I) on your
keyboard once more.
After release circle around if you wish to view
the target area.
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Targets Light up - visible from 30,000ft!!
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