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.FS2004 |
Flight Simulator 2004 sure
has its highlights, but as to some particular aspects my prevailing sentiment
is that of slight disappointment because the new version comes with some
nagging glitches which are still being ignored, although some of them
are well-known, old carryover flaws from earlier versions of FS. I still
wonder how all these things keep passing thru the beta department. Additionally,
I am not at all happy about always having to put in CD4 to be able to
start Flight Simulator. It is a boring and time consuming thing to do!
And as a policy against piracy it is probably rather ineffective. Also,
at least for the German edition, FS2004 is released on four standard CDs,
although the whole program could easily have been packed on a single DVD.
What a waste of material! Heck, I wish I could be as enthusiastic about
FS2004 as I was when FS2002 came out late in 2001, but it isn't that bad
after all. So, in today's How to ... article I will try to outbalance
the negative items against the positive sides. Although I don't want to
turn this into a full-scale review, let me first give a short survey of
my first impressions of FS2004, before I am going to enter into how to
do away with some of the flaws.
Diving Deeper Into FS2004
On the downside:
1. There sometimes seems to be a glaring display issue both in cockpit
and spot plane view mode. For a fraction of a second there is something
like a stoppage revealing a strange display phenomenon as to be seen in
the screen shots. So far I really doubt that it is caused by the graphics
card, but you never know. The issue is obviously neither restricted to
a particular scenery area nor to the use of one aircraft only. You can
replay the sequence that contains the issue to study it in close detail.
I am afraid I don't have a clue for this at the moment, some more testing
will have to be done (the red circle in the second screen shot is made
by me to highlight the round area shown in shot No.3).
2. The DME
display (Cessna!DME) in the C172SP panel is displaced a bit too far to
the right, as the x value is a tiny bit too high (carryover flaw from
FS2002). This can easily be modified if you are familiar with panel.cfg
files, which can be opened by MS Notepad or similar text editors. Use
gauge06=Cessna!DME,540,49,,33 instead of the default entry (mind the two
commas after 49).
3. Buuuuuuh!
The Reverser Warning lights of the default B737-400 once again do not
light up, which is one of the most persistent carryover flaws from FS98
up to FS2004. To say I am stunned would be the understatement of the year.
4. Wind has
no visible effect on snow and precipitation falling. This can be seen
from the windsock at Meigs on a snowy day. Always remember it's the little
things that count.
5. The trim
tab of the C182S again moves in the wrong direction in relation to the
position of the trim indicator (FS2002 carryover flaw) because when trimming
this Cessna nose-down here, the trim tab on the trailing edge of the right
elevator (wrongly) moves down, too, increasing its lift and thereby causing
the elevator to move up a little, which then results in raising the nose
of the Cessna instead of lowering it.

6. For some
unknown reason we have lost the Cessna Skylane 182R RG in FS2004 like
we lost the Concorde when FS2002 came out, but it can be imported from
FS2002 without any relevant quirks (apart from the fact that landing lights
do not illuminate the runway and that the wheels are not turning, which
is only possible with Gmax models, of course. There is no VC either, which
I do not consider a major drawback). I was surprised to see how nice it
still looks during a snowy approach to KORD. And what is more, I don't
want to miss its panel, as it still looks good to me. Would be nice to
have it redesigned as a Gmax model for FS2006. Dreaming on, huh? Many
of us made their first flying experiences with this nice aircraft, so
it is also a nostalgic matter for old fogies like us.

7. The Lear 45 radio stack still offers bad readability of the frequency
digits even if the settings for brightness and contrast on a CRT (ordinary)
monitor are all right (carryover flaw since FS2000). On a TFT screen you
won't have this problem, though.
8. The Boeing
747 EICAS has little glitches as to readability (TAT, REV) and as to the
fact that the text strings TAT and TOTAL FUEL are slightly cut off at
their topside (FS2002 carryover flaw).
9. The sim
rate function has been removed from all chronometers. This is not a bad
idea, but doing so without modifying the design of the respective gauges
and just leaving a blank space in the static bitmap is simply not satisfying.
What about inserting a voltage display instead?
10. Yuck!
Roads and rivers are still running uphill at several places. Landing lights
and beams don't look right, do they? The size of some resource bitmaps
(e.g. King Air 350) is wrongly dimensioned.

11. FS2004 does need a high-end machine with a fast processor to get rock
solid flyable frame rates and if you really want to enjoy what this version
can principally offer you. On older machines (see my system specs at the
end of the article) you might meet blurry ground and aircraft textures
and stuttering as well. Ugh! Shift-Z'ing has become frightening for me
again, but always upgrading the current system is a controversial matter
to do. Yep, a lot depends on the sliders in the hardware settings menu.
12. Aircraft
lights and other light effects have black squares around them. This even
happens with an nVidia Geforce4 420 GO graphics card with 32MB. Going
to the Settings-Display-Hardware menu and unchecking the box called 'Transform
and Lighting' makes the black squares disappear, but you will largely
lose the cool, smooth rain and snow effects by this. So this is not a
real solution to the problem, I guess. The good news is that after installing
the latest nVidia drivers this problem could be cured because their drivers
are updated very frequently.
13. At least in the German edition of FS2004 there is a terrible confusion
in the weather dialog as to the slider which defines the visibility distance
levels.
Reducing
the visibility step by step from right to left you won't get any correct
indication of the distances you have selected. I do not know for sure
but if I should hazard a guess I'd say that in the US edition you will
not encounter this bug. This is not a big deal, but it is certainly a
sloppy way of coding.
Glitches
galore? Admittedly YES, but the good news is that I have not yet discovered
any issues that seriously affect flight. Some glitches of the former version
have indeed been hammered out, such as the jumping graphics engine in
spot plane view; the de-centered trim indicator after loading an aircraft;
the exaggerated size of the moon; clouds being displayed as flat sprites
as soon as any text is displayed on the screen, to mention only a few.
I firmly believe it is a matter of fair play to point this out, too. To
make it quite clear, I have no serious objections to the new version,
although it is far from being perfect. Within the long history of MS Flight
Simulators this latest version of the granddaddy flightsim of all time
is one of the best anyway. O.K., now for some of the positive stuff.
Improvements:
1. The size of the moon has been corrected. When nearing the horizon,
the moon is now about half the size of the FS2002 moon, I guess.
2. The position of the trim tab control indicator is dang-near neutral
now after loading another aircraft.
3. On fast
machines there seem to be no sudden jumps in spotplane view any longer.
4. The default
effect of reverse thrust for the jets is still too little, but can easily
be modified in the aircraft.cfg files of the jet aircraft now. By the
way, turning the nose wheel while doing a standing reverse has no effect.
Such a feature should be implemented in the next version. That really
would be something!
5. Am I
dreaming? No more obtrusive purple spots in snow and cloud textures like
in FS2000 and FS2002. During winter runways have textures with pretty
realistic snow marks, but they do not show wet surfaces during or after
rainfall. Special features like thunder, rain, snow, and lightning are
amazing now. The volumetric clouds and dynamic weather are simply stupefying,
which is due to a large variety of colors and of diverse atmospheric impressions.
Eye candy is the name of the game. Congratulations on a fine job!
This multiple
screen shot shows add-on aircraft from Milton Shupe, Roy Chaffin and Bill
Rambow and their teams.
6. No wrong
syntax in the panel.cfg files any longer: the invalid command window_size_ratio=
has finally been replaced by the correct spelling windowsize_ratio= .
Wow!
7. The type
295 and 500 versions of the new Garmin GPS are really a big improvement
over the former generic GPS in FS2000 / FS2002, which had come out without
adapting to night coloring. If you use panels that still have the old
GPS in their panel.cfg file, FS2004 is intelligent enough to automatically
replace it by the new Garmin 295 GPSMAP (fs9gps!gps_295.xml). The x-size
will not be fitting, though, and so you had better correct the panel.cfg
file of the aircraft.
Feverishly
Fiddling Again
Now, after all this I think it is high time to go into details and to
see what can be done about some of these minor issues. So far I have concentrated
on three of them:
1. The Lear
45 Radio Stack
In my latest article I complained about bad readability of the Lear 45
radio stack in FS2004. Almost everybody has this, but to my mind the issue
has never been addressed before, which is quite surprising as it is an
old carryover flaw from FS2002. After weeks I luckily managed to fix this
problem by cracking the hex code of the multi-gauge file and mainly by
replacing the default dim and pale green color by an intensive light green
color, which provides crystal-clear clarity now.
2. The Boeing
737-400 Reverser Unlocked Warning Lights
Since the early days of FS98 the reverser warning lights in the B737-400
panel do not light up although the necessary gauges are there. In FS2000,
FS2002 and FS2004 MS have stubbornly kept up this queer tradition. The
737-400!Reverser Unlocked Left and 737-400!Reverser Unlocked Right gauges
are in fact integrated in the 737-400.gau multi-gauge, and the resource
bitmaps both in 640 and 1024 res are there, too, but due to some sloppy
coding they once again do not come to life.
As an extremely good temporary workaround the old FPDA_737_Reverser_Warning.gau
can be included in the panel.cfg. Although this gauge was originally designed
for FS98, it basically works with FS2004, but with its low resolution
of the resource bitmap largely lacks sharpness. That's why I completely
modified the display bitmap to better meet today's needs. At dusk and
night time it now also dims like the other warning indicators, e.g. like
the low pressure lights. Anyway, how to fix this glitch and make the FPDA
gauge work in FS2004 is basically the same as for FS2002. Don't forget
to download this gauge and copy it into the Flight Simulator 9\Gauges
folder, otherwise you will not see any change at all. Remember that in
FS2004 Microsoft now also allows gauge files to be located individually
in the aircraft's panel folder (both in the .gau and .xml format). So
what I am still working on how to basically hammer out this bug, but as
the default cluster gauge is a 2.5MB "old" style gauge with
a .gau extension containing multiple individual gauges, this has turned
out to be pretty difficult so far. Maybe it is even completely beyond
the scope of my skills. Yet I hope that patience will put me back on track,
and then I will report on my findings here later.
3. Reverse Thrust
The effect of reverse thrust for the default jet planes seems to be a
bit too small again. I say this although I am well aware that in real
life reverse thrust adds only a small proportion to the overall braking
power that is necessary to come to a halt. Thanks to the MS development
team it has become much easier now to modify the effect of the thrust
reversers as they have implemented a new command line in the aircraft.cfg
files of the jets:
[GeneralEngineData]
;min_throttle_limit=
-0.25 //default value
min_throttle_limit= -0.30 //modified value for B737, B747, B777, Lear
45, King Air 350
Note that
in the first line I have already deactivated the default command by a
semicolon right at the beginning of the line. The bottom line for the
modification was to find a slightly higher value that just enables the
jets to do a standing reverse. Technically they can do so in real flight,
so I think they should be able to do that in FS as well. However, I know
that in most cases real pilots do not make use of too much reverse thrust
because of various good reasons. If you think reverse thrust is O.K. by
default, feel free to leave it as it is. Those of you who still operate
FS2002 and want to learn how to increase reverse thrust for this version,
go ahead and learn more about it here. Besides, you will find that after
shutting down reverse again, the King Air 350 makes a jumping start forward
at a max speed of 38 kts. To avoid this just put on the brakes when you
deactivate reverse. You may download an animated PowerPoint presentation
(7.8MB) for a better understanding of how to deal with the thrust reverser
issue.
4. The Panel
Pinkmania
Heck! It's still there, the pinkish glow that more or less covers several
cockpit panels at dusk and night time. It may just be a matter of personal
dislike, but if you are like me and want to lend the cockpits slightly
different night lighting characteristics, click right here to read more
about it. If you are not really familiar with panel editing, you can get
more information here, because in the interest of not turning this into
a book I won't enter into this stuff in today's article.
5. The Boeing747-400
EICAS
In a certain analogy to the Lear 45 radio stack fix (see above) I have
found a cure for another little but nagging glitch. Like in its stunning
predecessor, the Boeing 747-400 EICAS in FS2004 lacks good readability
of the reverse thrust indicators on my ordinary CRT monitor. This just
bothered me a bit, especially considering the fact that the default B777-300
reverser warning indicators are displayed excellently. The screen shot
shows that there are some other minor flaws in the EICAS display (highlighted
in yellow), which are a strange phenomenon, as they only seem to occur
in 1024x768 window mode. Maybe not everybody has this FS2002 carryover
flaw. It is caused by the Boeing747-400.cab, which is a cluster gauge
in the Windows .cab format, containing the newer .xml gauges (industry
standard format). This is quite enjoyable because it is easier to edit
and modify gauges coded in this format, as we no longer need the programming
tools required to create Windows .dll files. The second screen shot on
the right reveals what the EICAS looks like after the modification of
the EICAS Display.xml gauge.
And here is how you can modify the EICAS. Go to the Flight Simulator 9\Gauges
folder and make a backup of the Boeing747-400.cab file first. Create a
folder structure such as D:\WORKSHOP\BOEING747-400\ . Then copy the original
cab file into the folder D:\WORKSHOP. Open the Boeing747-400.cab file
with the help of WinZip 8.1 (note that older versions can't extract .cab
files if I remember right), and extract it into D:\WORKSHOP\BOEING747-400\
. Among all the extracted files you will find one which is called EICAS
DISPLAY.XML (46KB, 12.6.2003, 20:18). Assuming that you have MS Internet
Explorer 5.5 or higher installed on your system, double click on the .xml
file and you'll see the internal hierarchical structure of this gauge
file as shown in the following screen shots. I have already modified the
entries highlighted in green.

Apart from these changes above the string %((A:General eng1 throttle lever
position, part) s1 0 <)%{if}REV%{endif} you must do the same changes
at three other lines (not shown in the screen shots here). So go and search
%((A:General
eng2 throttle lever position, part) s1 0 <)%{if}REV%{endif} and %((A:General
eng3 throttle lever position, part) s1 0 <)%{if}REV%{endif} and %((A:General
eng4 throttle lever position, part) s1 0 <)%{if}REV%{endif} and perform
the same changes as shown in the second screen shot. To modify entries
go to the menu VIEWS / EDIT SOURCE CODE first and then overwrite the default
values. You can also directly edit an .xml based gauge file by MS Notepad
if you think this is less complicated for you to do. Basically these .xml
files are just simple text files such as the .cfg files.
The third
screen shot denotes the changes you must make in order to fix the minor
glitch at the bottom of the EICAS display. After doing all this don't
forget to save the changes and shut down MS Internet Explorer. It is a
good idea to do all this work while you are offline. From the new date
you can see that the default Eicas Display.xml file has been overwritten
by the modified one.
So far not bad, right? However, there is some more work to do. The next
thing is to compress the whole Boeing747-400 folder into a cab file again.
For that you need a self-extracting tool called Cabfile_SDK.exe, which
MS offers for download from their official SDK page. It's best to extract
the cabfile_sdk.exe into your WORKSHOP folder. After that you should have
a cabdir.exe and a cabdir.doc in this folder, which tells you how to use
the tool. Then follow the instructions given in the Word document. If
everything goes right, you will now have a file called Boeing747-400.cab
in your Workshop folder, which you copy into the Flight Simulator 9\Gauges\
folder then. Boot up Flight Simulator, load the Boeing747-400, and you
will have the EICAS as it should be by default.
Note: It shouldn't hurt your computer but if you imagine it has, we accept
no liability. This goes for all modifications that have been made with
the default Boeing747-400.cab file.
This procedure
is for free and there will be no complications hereafter. On the other
hand, editing and modifying .xml format gauges is also possible and perhaps
even more convenient by using FS Panel Studio, which I think is well known
to most simmers. In various responses to my former articles where I had
referred to this software I was repeatedly asked if it is really worth
buying. Well, my answer today is definitely YES, but I would recommend
this software even more ethusiastically if it weren't for two trouble
spots: the first thing you must know is that FS Panel Studio cannot handle
and modify the behaviour of the old-style .gau based gauges, i.e. you
can only edit and change the appearance of bitmaps contained in this type
of gauge. This means, for example, that FS Panel Studio could not be of
any help for me when I tried to improve the Lear 45 Radio Stack of FS2004
(and FS2002 / FS2000 alike). Admittedly there isn't any program on the
market that can do this. So be sure what you expect the program to do
for you. It is certainly a good idea to first download a free and very
detailed 120+ page Adobe PDF format manual from their web site (7.5MB),
which gives you a superb survey of what this program can achieve.
When it comes
to buying this software online, I can't help getting the feeling that
there are some tricky implications in the registration process and I cannot
exclude that it provides a security risk for the end-user who pays the
software via credit card. Having to fill in lots of (partly unnecessary)
personal data, and what is more, plus the additional card verification
number from the signature line on the backside of your card, is nothing
that I feel comfortable with. Less is more! It's a pity that many possible
consumers may hesitate buying products as good as this because they naturally
shrink back from accepting such procedures or terms of use. So, personally,
I would prefer to go to my local dealer and buy the CD edition there if
this were possible.
My System
Specs:
Intel PIII 1.0 GHz
FSB 133 MHz
VIA chipset Apollo Pro 133A
384 megs of SD-Ram PC-133
ASUS AGP-V7700 32MB (nVidia GeForce2 GTS) video card
Creative SB PCI 128 (WDM) onboard
DirectX v8.0a
WinME v4.90, Build 3000
That's all there is to it. I know it's but catching a little fish, but
it's great fun to see it done. I have thoroughly tested the EICAS fix
and the other small fixes for FS2002 / FS2004 on my system, but as usual
I say you may use them at your own risk. If you run into unexpectedly
negative results (which I honestly do not believe), just install the original
default Boeing747-400.cab file again, re-boot and fire up FS2004 again.
If you are like me, you will perform the changes yourself. For those of
you who want to save time, down at the bottom are the links to download
the modified FS2002 and FS2004 cluster gauges, which have been customized
for each version of Flight Simulator and are available only here on FlightSim.Com.
Please do not ask me to send the files via email, as they are at least
3 MB each. To download them you may have to log in to FlightSim.Com first.
You can follow this member login hyperlink and register as a user, which
is free of any charge. So go and get registered, and, first of all, enjoy
new flightsim moments in Flight Simulator 2004 ACOF. And I bet you will,
because despite some nagging glitches and slightly ahead of our current
computer systems, this version is truly amazing and enjoyable.
Ulrich Klein
huki.klein@t-online.de
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