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The airbase at Al Uedid is
the center piece of this flight simulator
scenery with the focus on detail and
functionality. It has been rendered with
Satellites maps with the main facilitates all
placed with real
world coordinates. Base layers of sand and
ground swirl with the wind and custom
ambiance sounds fill the air. Two of the
ramps have an auto refuel capacity with
moving fuel trucks and other ground vehicles.
The AI here is beyond description and
supersedes all previous methods and designs
used anywhere on the net. Security vehicles
patrol the outer ring while support vehicles
tend to the tankers and fighters.

Above you can see 4 vehicles moving at once
all doing their own thing!

In some areas you will see sentries and other
soldiers going about various duties.

The main ramp is always busy. Fuel trucks and support vehicles
are constantly driving around and there is a tank truck
waiting for you as soon as you begin. KC-135s arrive and
depart every 5 mins and they fly over Iraq. The F-15's have
to compete for taxi clearance!

Hundreds of custom objects surround the
airbase like "Tent City", supply
hangars and shed.

This is an FS2002 design first. This low detail missile frigate
holds a surprise inside: 20 BGM109s That's right! This model
actually fires Tomahawk missiles toward Iraq. You can fly
along with them in chase view, use AI Map or AI view.

This is the first floor of the command center
lovingly rendered in GMAX. Upstairs? The
Control tower.

The defenses of the airbase are left with the
very able Patriot antimissile system.

The "birds eye view" of Al Uedid from the
control tower.