1-12 | 12-24 | 24-36 | 36-48 | 48-60 | 60-72 | 72-84 | 84-96 | 96-108 | 108-120 | 120-132 | 132-144
| 3Wire v2.0 |
| 3wire Aircraft Carrier Simulator v2. |
| FS2004 Utilities Zip file:3wirev2.zip File size:525KB By:Rhys Eddy >>Download zip file |
| 4th Hand - Landing Gear |
| This landing gear computer will automatically raise and lower retractable gear. It has analog adjustments to tailor both gear-up and gear-down functions to the needs of various aircraft. Once set to the preferences of the pilot, 4thHand cycles through the takeoff and landing phases without further attention. It will remains active for an entire FS session and continue to do its job regardless of the number of takeoff/landing cycles. A push-to-test diode display keeps the pilot informed on which mode the computer is in. Panel or separate window installation with 4thHand icon gauge. |
| FS2004 Utilities Zip file:4thhand.zip File size:132KB By:Glenn Copeland >>Download zip file |
| AI Radar |
| Traffic Collision Avoidance System (TCAS). This gauge has five ranges from 1 NM to 30 NM. It displays all moving aircraft in green within the selected range. A switch will allow static aircraft to also be displayed in white when desired. Traffic Advisory (TA) aircraft are displayed in yellow, Resolution Advisory (RA) aircraft are shown in red. AI aircraft have their relative altitudes pinned to each aircraft symbol. Bearing to an aircraft can be obtained using the optional 360-degree sweep cursor. |
| FS2004 Utilities Zip file:airadr30.zip File size:244KB By:Glenn Copeland >>Download zip file |
| Aquarama - Water Environment |
| A unique new water environment for the entire planet.Breathe life into your rivers, streams,lakes,oceans and all tropical waters Go yachting over crystal clear lagoons or skim low VFR over deep blue majestic oceans! |
| FS2004 Utilities Zip file:aquarama.zip File size:19.4MB By:Adnan Arif >>Download zip file |
| Alternative Runway and Taxi Asphalt Textures |
| Alternative Runway and Taxi Asphalt Textures 3 are an alternative for runways 11, 12, and taxi asphalt, Version 3 colors have been redefined with even more choices of textures to mix and match than other versions. Included textures change select runways in all seasons in concrete and asphalt styles. There are a variety of taxi asphalt textures for warm weather, including dirt and gravel wich work great with Brian Smith's "Mt. Vernon Municipal Airport" to give a country ranch feeling. Textures are life like; looking weathered, and tattered even more than before. They are hand painted in high dpcm resolution for maximum enhancement and detail. |
| FS2004 Utilities Zip file:artat3.zip File size:15.4MB By:Brian Neitzel >>Download zip file |
| Light Fix v2 |
| File adds an all new xenon landing light effect and addresses the following issues from version one: 1. Reduces the size of aircraft lights to the proper scale when the aircraft manufacturer uses the airport lights (halo.bmp) texture for aircraft lights.(Many Opensky planes use that method) 2: The aircraft beacons and strobe lights have been redesigned so every aircraft being rendered in the sim does not flash the lights at the same time. |
| FS2004 Utilities Zip file:nlf_v2.zip File size:1.1MB By:Nick Needham >>Download zip file |
| Night Water |
| This is an updated low moon texture for Real Night Water. In the real world, the moon's reflection on the water is wider when the moon is higher above the horizon and thinner lower to the horizon. Since in FS2004 there is only one texture for this wide range as the moon sets, this file, I believe, is a happy medium. |
| FS2004 Utilities Zip file:ntwater.zip File size:265KB By:Dan Fleming >>Download zip file |
| Night Moon |
| This is an updated low moon texture for Real Night Water. In the real world, the moon's reflection on the water is wider when the moon is higher above the horizon and thinner lower to the horizon. Since in FS2004 there is only one texture for this wide range as the moon sets, this file, I believe, is a happy medium. I felt that the original low moon texture was a bit thin to cover the entire range as the moon sets. This file has a slightly wider reflection. |
| FS2004 Utilities Zip file:ntwtrup.zip File size:4.6KB By:Dan Fleming >>Download zip file |
| Photo Roads II |
| Higher resolution set of road files based on photoreal pictures of actual highways from Google Earth. Images were improved and no impact on frame rates noticed. |
| FS2004 Utilities Zip file:photord2.zip File size:2.2MB By:Luiz Alvarenga >>Download zip file |
| Route Editor |
| This is an updated version of my Route Editor program, following requests from other users. This program enables you to edit a FS2004 GPS Route file ('.PLN'). You can edit existing PLN files or create your own from new. |
| FS2004 Utilities Zip file:routeed2.zip File size:110KB By:Jim Cooper >>Download zip file |
| Snow Textures |
| The default FS9 snow & glacier textures, as well as their replacements in a number of payware texture replacement packages I have bought, are to my eyes very unsatisfactory. In an attempt to show mountain tops or rocky terrain sticking through the snow, the produced effect is rather like a patterned carpet, with the same shapes repeated at horribly regular intervals. |
| FS2004 Utilities Zip file:snow_tex.zip File size:1.6MB By:Martin Stebbing >>Download zip file |
| TerraVue |
| This gauge contains a moving map display with a terrain elevation legend color-keyed to the FS9 map. The legend allows the elevation of terrain lying ahead of the aircraft to be taken into account. TerraVue can display the FS map in seven ranges from 4 NM to 160 NM. |
| FS2004 Utilities Zip file:terravue.zip File size:1.9MB By:Glenn Copeland >>Download zip file |
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