Aircraft behavior troubleshooting .


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Aircraft tips

Default GPS fix
The default GPS gauge can be modified for night lighting if you are familiar with hex editing. In the original GPS.GAU file, the byte at address 76F0 is 04. Changing it to 00 will prevent the background BMP from lighting at night. (See below)



Adjusting the volume of aircraft sounds
With some aircraft it is possible to vary individual items in the sounds. This example is from the float Beaver's sound cfg file: 

[WIND_SOUND] 
filename=wind3 
minimum_volume=3000 
maximum_volume=4500 
minimum_rate=0.60 
maximum_rate=0.90 
minimum_speed=40.0 
maximum_speed=120.0 

It is possible to edit the min and max volumes.

Adjusting the power of your brakes
The .air file of aircraft only has a True/False for brakes - no parameter for increasing or decreasing their power.

If you have "Aired" (a .airfile editor), have a look for field 1101 - Main Dynamics. There is an entry there for braking factor.

Glideslope
SET AIRCRAFT REALISM TO MEDIUM
We've found the easiest way to fly the G/S is to get a bit below it and fly into it, however that if the localizer is not active, then it does not G/S lock, and it will fly level and not descend. For the whole APR to work properly, this must be true:

LOC is ACTIVE (i.e. the bar moves as you fly to the runway), and you are below the G/S (still) after the LOC has become active. If you let it fly level towards the runway, as the G/S moves down, it will capture, then it'll descend.

Adjusting rudder and trim sensitivities
In the aircraft.cfg there is a section called [Flttuning] and in it - flight controls. The default figures are "1" with a max of "2". I have found some "sensitive" controls on different aircraft and have successfully adjusted them here - try setting the values  lower - start small, say 0.80, and work from there. 

(That section also has the trim sensitivity for all axis - We find them slow to respond on some A/C in FS2k2 too)

Changing the fuel capacity of your aircraft
Look for this line in the aircraft.cfg file...you should be able to modify it...use Notepad to open....

LeftMain=-3.9, -2.1, 2.5, 46.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightMain=-3.9, 2.1, 2.5, 46.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type=1 //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors=1 

Setting the temperature gradients to reflect accurate fuel usage
Before setting the fuel usage, or even flying a jet to high altitudes, the temperature gradients must be set first. After much experimentation, We find the best overall settings are these:

In the Temp/Pressure menu of Weather section:

Set Temperature to "0" (zero)
Set Altitude to +59 feet.
Set Dew point to +59 degrees
Set Baro to 29.92 in.
Then Save a Situation to hold these settings.

Believe it or not any other settings or adding temp layers make the overall temps gradients HIGHER and do not conform to the 3.5 deg per 1,000ft Lapse Rate.

Autopilot and 3rd party 747's
Some 747s imported into FS2K2 have trouble with the autopilot. They exhibit excessive positive trim and lose airspeed, ultimately stalling. This may be related to the "porpoising" effect. It can be a fight to get an aircraft to cruising altitude and keep it there. The control loop including the flight model, the engine power, the autopilot control system and maybe our computer speeds, seems to be tuned differently.

An operational workaround for this is to not let the autopilot control airspeed. When you turn on the autopilot, set it to control course and altitude. You must leave the airspeed control on manual, and control airspeed yourself using the throttle. You will get more power by doing this than the autopilot will allow if it is in control.

This will require some attention during the climb, although not excessive. It's easy to go overspeed on takeoff when you're busy, so watch that. You may have to adjust some initial trim problems. When you get over 10,000 feet, you may not be able to achieve or maintain 290 KIAS. It's likely that during the climb the aircraft will lose speed slowly even at full throttle, but you'll probably be able to get to FL350 or better without dropping below 250 KIAS. It's pretty painless.

When the aircraft reaches cruising altitude, switch on the autopilot speed control and see if you can achieve and maintain your cruising speed, or if the speed drifts down. If it drops, you'll have to switch speed control off and maintain manual control, checking the speed periodically and adjusting the throttle. The aircraft seem to work fine on descent, including throttle control during approach.

Using the FSNavigator FMS, for whichever mode button you are using (M1 or M2), in the Options > Settings > FMS tab, set the Airspeed control to "Set but Don't Hold". Then the target airspeed will be indicated on the autopilot. If you are using a panel with RealCRT gauges or similar, the bugs will still appear properly in the gauges. You will have to control airspeed manually via the throttle as described above.

Making the default 747-400 weight reflect a full load of passengers
The aircraft.cfg file states:

station_load.0 = 40000, -80.0, 0.0, 0.0 //Payload Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)

This plane is not empty. You must add that to the empty weight:

max_gross_weight = 875000 (pounds)
empty_weight = 401100 (pounds)

station_load.0 = 40000, -80.0, 0.0, 0.0 
should have been 
station_load.0 =
400000, -80.0, 0.0, 0.0

 
//change the value in green and you have increased the load//

Oversensitive pitch responses
In the [CONTROLS] section of the FS2002.cfg file add the entry:

stick_sensitivity_mode=0

Rocking problems with imported aircraft
Look through the aircraft.cfg file where 2K2 wrote all the air file parameters and there's a section called "[flight_tuning]". This is where the effectivity numbers are. To fix the rocking issue, adjust the roll stability to 2.0 and aileron_effectiveness to 1.5.  This does well for large and small jets, and anything that flies high and fast.

[flight_tuning]
cruise_lift_scalar=1.0
parasite_drag_scalar=1.0
induced_drag_scalar=1.0
elevator_effectiveness=1.2
aileron_effectiveness=1.5
rudder_effectiveness=1.2
pitch_stability=1.0
roll_stability=2.0
yaw_stability=1.0
elevator_trim_effectiveness=1.0
aileron_trim_effectiveness=1.5
rudder_trim_effectiveness=1.15

Speed hold with Turboprops
To get the speed hold to work with a turboprop, you will need to make a
couple changes in the aircraft.cfg file. Find these lines and change them
as listed.

[Autopilot]

autothrottle_max_rpm=
20000.000000
//or any LARGE number

[turboprop_engine]:

maximum_torque=
20000.000000
// This can be set to some reasonable number

First change the MAX RPM value to a large number (set it to 1000000 if you
like). This is NOT a prop plane, and RPM is not considered.

Altitude hold problems
Locate (or even add) what follows to the aircraft.cfg file:

[pitot_static]
vertical_speed_time_constant =
1   //try a value larger than 1

Disengage the wing-leveler
Add use_no_default_bank=1 in the Autopilot section of the aircraft.cfg file for each airplane.

Engage speed hold in turboprops
To get the speed hold to work with a turboprop, you will need to make a couple changes in the aircraft.cfg file. Find these lines and change them
as listed.

under [Autopilot]

autothrottle_max_rpm=20000.000000 <----- or any LARGE number

under [turboprop_engine]:

maximum_torque=20000.000000 <-- This can be set to some reasonable number,
but I use the same as max rpm for the hell of it.

First change the MAX RPM value to a large number (set it to 1000000 if you
like). This is NOT a prop plane, and RPM is not considered.

Angle of attack to steep
If the pitch is excessive the first thing to adjust is display treu airspeed. YOu may also want to check [Flight Tuning] and adjust 'Lift scalar' to say Lift scalar=1.5.
While in the aircraft.cfg file check that the wing is mounted on the fuselage at a small positive angle. As the wing has to fly at a positive angle of attack, a zero A of I translates to raising the nose to compensate. Review section
[airplane_geometry] from the default B737:

[airplane_geometry]
wing_area=1137.0 //Square feet
wing_span=94.75 //Feet
wing_root_chord=18.0 //Feet
wing_dihedral=6.2 //Degrees
wing_incidence=1.0 //Degrees
wing_twist=-0.5 //Degrees

Pushbacks
Firstly, you should press Ctrl + B for a full screen satelite view, zoom in as well to give yourself a better view.
Secondly, press shift+P then press either key button 1 or 2, "ONCE ONLY" on the QWERTY keypad the aircraft travels its own length and then turns through 90 degrees, left or right. You can pushback the whole length of the runway and turn at the end if you desire.

You can carry on making these single keypresses as often as you like, but you have to wait for the aircraft to travel its own length then turn 90 degrees before pressing another key. Shift + P can be pressed again at anytime to arrest backward movement or stop a turn, to start again just press it again